Difference between revisions of "Image Design Experience (Game Mechanics)"
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| 20,000 | | 20,000 | ||
| 7,000 | | 7,000 | ||
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| Previous skill box | | Previous skill box | ||
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− | | <br /> | + | | <br /> |
+ | Hair/Body/Mark/Facial III | ||
| 30,000 | | 30,000 | ||
| 8,000 | | 8,000 | ||
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| Previous skill box | | Previous skill box | ||
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− | | <br /> | + | | <br /> |
+ | Hair/Body/Mark/Facial IV | ||
| 40,000 | | 40,000 | ||
| 9,000 | | 9,000 | ||
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| Previous skill box | | Previous skill box | ||
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− | | | + | | Master Image Designer |
| 620 apprenticeship points | | 620 apprenticeship points | ||
| 10,000 | | 10,000 | ||
| 1 | | 1 | ||
| ALL | | ALL | ||
− | |}<br><br /><br / | + | |}<br><br /><br /><a name="2.3 What-you-can-do-when chart">2.3 What-you-can-do-when chart</a></b><br /><br /><br>NOVICE ENTERTAINER</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Hair styles (incl. frills, lekkus, ridges, horns) | | Hair styles (incl. frills, lekkus, ridges, horns) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>IMAGE DESIGN I</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Facial hair color (Human male) | | Facial hair color (Human male) | ||
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| 50 | | 50 | ||
| 100 | | 100 | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>IMAGE DESIGN II</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Frill tip color (Rodian male) | | Frill tip color (Rodian male) | ||
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| 150 | | 150 | ||
| 300 | | 300 | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>IMAGE DESIGN III</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Horn color (Zabrak) | | Horn color (Zabrak) | ||
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| 50 | | 50 | ||
| 100 | | 100 | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>IMAGE DESIGN IV</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Freckles | | Freckles | ||
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| 50 | | 50 | ||
| 100 | | 100 | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>NOVICE IMAGE DESIGNER</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Stat Migration | | Stat Migration | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>HAIRSTYLING I</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Beehive, Brainstorm, Imperial, Rebel holo-emotes | | Beehive, Brainstorm, Imperial, Rebel holo-emotes | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>HAIRSTYLING II</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Bubbles, Hologlitter, Holonotes, Sparky holo-emotes | | Bubbles, Hologlitter, Holonotes, Sparky holo-emotes | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>HAIRSTYLING III</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Bullhorns, Champagne, Technokitty, Phonytail holo-emotes | | Bullhorns, Champagne, Technokitty, Phonytail holo-emotes | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>HAIRSTYLING IV</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Butterfly, Blossom, Haunted, Hearts, All holo-emotes | | Butterfly, Blossom, Haunted, Hearts, All holo-emotes | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>FACIAL I</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
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| Chin | | Chin | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>FACIAL II</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Nose width | | Nose width | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>FACIAL III</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Brow (Wookiee) | | Brow (Wookiee) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>FACIAL IV</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Ears | | Ears | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>BODY I</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Fur pattern (Wookiee) | | Fur pattern (Wookiee) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>BODY II</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Muscle | | Muscle | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>BODY III</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Height | | Height | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>BODY IV</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Weight | | Weight | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>MARKINGS I</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Tattoo color (Zabrak) | | Tattoo color (Zabrak) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>MARKINGS II</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Spot/stripe color (Mon Calamari) | | Spot/stripe color (Mon Calamari) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>MARKINGS III</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Lekku pattern color (Twi’lek) | | Lekku pattern color (Twi’lek) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>MARKINGS IV</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Tattoo style (Zabrak) | | Tattoo style (Zabrak) | ||
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n/a | n/a | ||
| n/a | | n/a | ||
− | |}<br /><br /><br | + | |}<br /><br /><br>MASTER IMAGE DESIGNER</b><br><br /> |
{| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | {| WIDTH="100%" ALIGN="center" CELLSPACING="1" CELLPADDING="4" BORDER="1" | ||
− | | | + | | Image Design Modification |
− | | | + | | Experience ID'ing self |
− | | | + | | Experience ID’ing other |
|- | |- | ||
| Torso (All females but Trandos, Wookies, & Mon Cals) | | Torso (All females but Trandos, Wookies, & Mon Cals) |
Revision as of 01:04, 5 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsA (non-Master) ID gains experience by making a change to a character, giving holo-emote(s), or migrating stats. The exp does not stack, meaning that each modification done within one session only count towards the first modification done. Players do not get experience for all modifications done in that session, just the first one attempted. Experience can be acquired by image designing ones self or by image designing another player. The activities that generate experience along with the amount of experience gained after committing the image design change are as follows:
<a name="2.3 What-you-can-do-when chart">2.3 What-you-can-do-when chart</a></b> NOVICE ENTERTAINER</b>
IMAGE DESIGN I</b>
IMAGE DESIGN II</b>
IMAGE DESIGN III</b>
IMAGE DESIGN IV</b>
NOVICE IMAGE DESIGNER</b>
HAIRSTYLING I</b>
HAIRSTYLING II</b>
HAIRSTYLING III</b>
HAIRSTYLING IV</b>
FACIAL I</b>
FACIAL II</b>
FACIAL III</b>
FACIAL IV</b>
BODY I</b>
BODY II</b>
BODY III</b>
BODY IV</b>
MARKINGS I</b>
MARKINGS II</b>
MARKINGS III</b>
MARKINGS IV</b>
MASTER IMAGE DESIGNER</b>
Source References
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