Difference between revisions of "Cure Disease Effectiveness (Game Mechanics)"
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Area Cures heal a dot tick at the rate of: | Area Cures heal a dot tick at the rate of: | ||
− | + | New Dot Tick Damage = '''dot tick damage - Cure effectiveness''' | |
Revision as of 11:24, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsNote: A dot is cured if the New Tick Damage results in 0 or less than 0, using the following formula: new tick damage = dot tick damage - Cure effectiveness
Area Cures heal a dot tick at the rate of: New Dot Tick Damage = dot tick damage - Cure effectiveness
Single Cure The amount of poison/disease tick a doctor can cure: Cure Amount = [ cure effectiveness ] x ( 1 + ( ( wound treatment mod / 100 ) )
Source References
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