Difference between revisions of "Tumble To Prone (Ability)"

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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other  
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%TU tumbles to prone.
 
%TU tumbles to prone.
 
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Latest revision as of 14:06, 20 August 2011

Ability - Tumble To Prone

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

Description

/tumbletoprone: This command will attack while diving into a prone posture.

Command: /tumbleToProne
CommandQueue Entry: tumbletoprone (0B30C9B5)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Marksman This document is related to the Marksman Profession.

Ability Breakdown & Details

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", 

fontcolor="#929292", URL="Test101"];

       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test102"];

       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", 

fontcolor="#458CAF", URL="Test101"];

       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message Notes Examples

tum_prone

/string/en/

cbt_spam.stf

internal_command_string

You tumble to prone.

%TU tumbles to prone.

Example

Fly Text

ID Path Filename Trigger Message Examples
go_tumbling /string/en/ combat_effects.stf +Tumbling+
no_tumbling /string/en/ -Tumbling-


Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 25
Action Cost 200
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0