Difference between revisions of "INSO03"
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(→BaseLine Struct) |
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[UINT16] 05 00 | [UINT16] 05 00 | ||
− | [UINT32] OPCODE | + | [UINT32] OPCODE SMSG_OBJ_UPDATE |
[UINT64] ID resource ID | [UINT64] ID resource ID | ||
− | [UINT32] | + | [UINT32] OSNI OSNI 3 Packet |
[UINT8] 3 | [UINT8] 3 | ||
[UINT32] PACKETLENGTH the length of the Packet following this dword | [UINT32] PACKETLENGTH the length of the Packet following this dword | ||
− | [UINT16] Operand | + | [UINT16] Operand the number of object operands |
− | [float] complexity | + | [float] complexity Complexity of the (crafted) item |
− | [ASCII] This string contains the | + | [ASCII] This string contains the string "player_structure" |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
[UINT32] 00 00 00 00 | [UINT32] 00 00 00 00 | ||
− | [ASCII] | + | [ASCII] "temporary_structure" |
− | + | ||
Revision as of 07:24, 9 June 2007
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BaseLine Struct[UINT16] 05 00 [UINT32] OPCODE SMSG_OBJ_UPDATE [UINT64] ID resource ID [UINT32] OSNI OSNI 3 Packet [UINT8] 3 [UINT32] PACKETLENGTH the length of the Packet following this dword [UINT16] Operand the number of object operands [float] complexity Complexity of the (crafted) item [ASCII] This string contains the string "player_structure" [UINT32] 00 00 00 00 [ASCII] "temporary_structure" [UINT32] 00 00 00 00 [UINT32] 01 00 00 00 [UINT32] 00 00 00 00 [UINT32] 00 00 00 00 [UINT32] 00 00 00 00 [UINT32] 00 00 00 00 [UINT32] 00 00 00 00 [UINT16] 00 00 [UINT32] 64 00 00 00 [UINT8] 01 [UINT32] AMOUNT Amount of the resource [UINT64] TEMPLATE-ID ID of the resource template the resource is based upon Deltas Struct |
Variable DescriptionsObj_OperandCount = ??
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