Heal Mind 3 (Source)

From SWGANH Wiki
Revision as of 06:26, 15 September 2007 by Ready (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

DoctorGriggs wrote: I use /healMind a LOT especially in the Deatch Watch Bunker. If I have a Jedi with me it works really well because any minds I accumulate he can heal.

I did discover something new tonight though - seems like the amount of mind wounds I received from using /healMind depended on my Battle Fatigue. When we first for to the bunker I could heal like 1000 mind and get only maybe 30 wounds. Near the end when I had 1000 Battle Fatigue I was getting like 400 mind wounds for using /healMind just once.

Is this normal?


Yes. As testing using diseases, you will take wounds equal to:
base wounds * ((100 + BF) / 100)
So assuming heal mind acts the same way, you will incur:
000 BF: 40 mind wounds
100 BF: 80 mind wounds
200 BF: 120 mind wounds
300 BF: 160 mind wounds
Going into battle with BF is a quick way to hurt yourself quickly...