State Cure Crafting (Game Mechanics)

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Revision as of 21:53, 13 April 2008 by Ready (Talk | contribs) (Experimentation Lines)

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Game Mechanics - Mechanics Category

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State Cure Experimentation Mechanics

Items Affected

1. Blinded State Medpack - A
2. Dizzy State Stimpack - A
3. Intimidated State Stimpack - A
4. Stun State Stimpack - A

Experimentation Lines

These items have 2 lines of experimentation.


1. Experimental Charges
2. Experimental Ease of Use


The Experimental Charges line on these items depends on 33% OQ and 66% UT. Experimentation on this line increases the Uses Remaining attribute.


The Experimental Ease of Use line depends on 66% OQ and 33% PE. Experimentation on this line decreases the Required Medicine Skill Use attribute.

Item Attributes

Source References

Source Source in Context
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