Feed Mechanism Crafting (Game Mechanics)

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Revision as of 22:31, 20 April 2008 by Ready (Talk | contribs) (Experimentation Lines)

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Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

Feed Mechanism Experimentation Mechanics

Items Affected

1. Advanced Projectile Feed Mechanism
2. Projectile Feed Mechanism

Experimentation Lines

These items have 2 lines of experimentation.


1. Experimental Damage
2. Experimental Durability


The Experimental Damage line has three experimental properties. The first of these is Attack Speed. Attack Speed depends on 100% UT. Experimentation on this line decreases the Attack Speed attribute on these items. The second property is Maximum Damage. Maximum Damage depends on 100% UT. Experimentation on this line will increase the Maximum Damage attribute on these items. The third property is Minimum Damage. Minumum Damage depends on 100% UT. Experimentation on this line will increase the Minimum Damage attribute on these items.


The Experimental Durability line depends on 100% UT. Experimentation on this line will increase the Unit Integrity attribute on these items.

Item Attributes

Transferred Component Attributes

Source References

Source Source in Context