GRUP03
From SWGANH Wiki
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BaseLine Struct
SHORT: ObjOpperandCount
FLOAT: ??
ASTRING: STFFileName
INT: ??
ASTRING: DefaultName
USTRING: CustomName
INT: Volume
INT: GuildIDListSize
INT: UpdateCounter
{
A_STRING: GuildID/Name
}
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
FLOAT: ??
01:
A_STRING: NameSTF
INT: ??
A_STRING: Name
02:
U_STRING: CustomName
03:
INT: Volume
04:
INT: GuildIDListSize
INT: UpdateCount
{
BYTE: SubType
{
00:(remove)
ASTRING: GuildID/Name
01:(add)
ASTRING: GuildID/Name
02:(clearall)
}
}
}
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Variable DescriptionsObj_OperandCount = 4
Tags
NotesSTFFile = "string_id_table" for Groups, there is no default name. This is the default base OBJECT that gets inherited into Group, nothing more is added. |