Incapacitation (Game Mechanics)

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Game Mechanics - Mechanics Category

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Game Mechanics

Incapacitation Messages



Incapacitation is the state that players are placed in when any of their ham bar's reaches a value of 0. When a player's ham bar reaches 0 they are effectively knocked out of action for a period of time and are unable to perform and commands that use their character's abilities. The incapacitation timer appears to be determined based on the regeneration rate of a player compared to the amount of damage they have taken. As as an example, a player who is at 1 health before being hit for a hit that does 100 damage will now have -100 health following being hit. The player is now incapacitated and their re-capacitation timer will be the duration that it takes for them to regenerate back to 1 health point from -100 using their character's current secondary stats for regeneration.

While incapacitated, a player can be deathblowed by a mob or player, meaning actually killed and forced to clone. A player may also die due to incapacitation if they become incapacitated 3 times within a period of 10 minutes.


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