Structure Notifications (Game Mechanics)

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Game Mechanics - Mechanics Category

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Template (Game Messages)

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Mechanics This document is about game mechanics.

Game Mechanics

Structure Pool Empty

E-mail sent when a structure has become damaged from lack of credits in the maintenance pool.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


structure_maintenance_empty_subject /string/en/ player_structure.stf internal_command_string Structure maintenance pool empty! Example


structure_maintenance_empty_body /string/en/ player_structure.stf internal_command_string Your %TT %TO has an empty maintenance pool. It will start deducting from your bank account automatically. Example







Structure Damaged

E-mail sent when a structure has become damaged from lack of credits in the maintenance pool.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


mail_structure_damage_sub /string/en/ player_structure.stf internal_command_string Structure Damaged! Example


mail_structure_damage /string/en/ player_structure.stf internal_command_string Your %TT %TO is currently at %DI percent condition. It will be destroyed if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. Example







Structure Condemed

E-mail sent when a structure has become damaged from lack of credits in the maintenance pool and reaches 0% condition. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1.

/string/en/ player_structure.stf internal_command_string Example


/string/en/ player_structure.stf internal_command_string Example



mail_structure_damage_condemn /string/en/ player_structure.stf internal_command_string Your %TT %TO is currently at %DI percent condition. It will be condemned if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. Example

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