CREO03

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Revision as of 17:02, 25 March 2009 by Snow (Talk | contribs) (BaseLine Struct)

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Baseline - CREO03

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CREO Packet Type QuickNav
CREO01 - CREO03 - CREO04 - CREO06


BaseLine Struct


SHORT:         ObjectOpperandCount
FLOAT:         Complexity
ASTRING:       STFName
INT:           ??
ASTRING:       DefaultName
USTRING:       CustomName
INT:           Volume
CSTRING:       Customization
INT:           ComponentCustomizationListSize
INT:           ComponentCustomizationUpdateCounter
{
 INT:          ComponentCustomizationCRC
}
INT:           OptionsBitmask
INT:           IncapTimer
INT:           ConditionDamage
INT:           MaxCondition
BYTE:          ??
BYTE:          Posture
BYTE:          FactionRank
LONG:          OwnerID
FLOAT:         Height
INT:           BattleFatigue
LONG:          StatesBitmask
INT:           WoundHAMListSize
INT:           UpdateCounter
{
 INT:          WoundHAMValue
}

Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:
    FLOAT:		Complexity
  01:
    A_STRING:		STFName
    INT:		??
    A_STRING:		DefaultName
  02:
    U_STRING:		CustomName
  03:
    INT:		Volume
  04:
    A_STRING:		Customization
  05:
    INT:		ComponentCustomizationListSize
    INT:		ComponentCustomizationUpdateCounter
    {
      BYTE:		SubType
      {
        00:(remove)
          INT:		ComponentCustomizationCRC
        01:(add)
          INT:		ComponentCustomizationCRC
        02:(clearall)
      }
    }
  06:
    INT:		OptionsBitmask
  07:
    INT:		IncapTimer
  08:
    INT:		ConditionDamage
  09:
    INT:		MaxCondition
  0A:
    BYTE:		??
  0B:
    BYTE:		Posture
  0C:
    BYTE:		FactionRank
  0D:
    LONG:		OwnerID
  0E:
    FLOAT:		Height
  0F:
    INT:		BattleFatigue
  10:
    LONG:		StatesBitmask
  11:
    INT:		WoundHAMListSize
    INT:		UpdateCounter
    {
      BYTE:		SubType
      {
        00:(remove)
          SHORT:	HAMBarIndex
        01:(add)
          SHORT:	HAMBarIndex
          INT:		HAMValue
        02:(change)
          SHORT:	HAMBarIndex
          INT:		HAMValue
        03:(resetall)
          SHORT:	NewListSize
          {
            INT:	HAMValue
          }
        04:(clearall)
      }
    }
}

Variable Descriptions


ObjectOpperandCount = 18


  • SpeciesSTF:
The STF File information for the creatures name and default description.
  • Name:
The name of the creature. There is a default STF and a custom Unicode name.
This is the name that will display when set.
Use to display Custom Names and Player Names.
  • Customization:
This is the CSTRING used to contain customization variables for this object.
Appearance data appears here.
  • OptionsBitmask:
This bitmask contains flags to set various option aspects such as converse,
vendor, mount, etc.
OptionsBitmask
Value Icon Description
0x01 Trade Base Player
0x02 Use Vendor
0x08 Use Trainer - (with NO PVPStatus sent)
0x100 No ham bars.
0x800 Quest NPC - Info Circle
0x8000 Tie and Xwing info circle (JTL)
  • IncapTimer:
This sets the incap timer on this creature when it becomes incapacitated.
  • ConditionDamage:
This is the current damage taken by a vehicle creature object(and possibly others..)
  • MaxCondition:
This is the maximum HP(condition) of a vehicle creature object.
  • Posture:
This is an ID of the current posture stance of the creature.
Refer to the Posture.iff for values.
  • FactionRank:
This byte sets the current rank of the creature object with their faction.
Refer to the FactionRanks for values.
  • OwnerID:
This ID contains the ID of the object that owns this object. This is used
for pets and vehicles.
  • Height:
This is the height/scale of the object from its original model.
  • BattleFatigue:
This is the value of the objects current battle fatigue.
  • StatesBitmask:
This bitmask contains flags for player states. Refer to the States.iff
for values.
  • WoundHAMList:
This list contains the wound values for each HAM bar.

Tags


100% This packet has been completely reversed.

Sample Packet