ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
|
device_added
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
A control device has been added to your datapad.
|
Notification sent to the player that tells them they have an object added to their datapad when they generate a vehicle or pet.
|
Examples
|
success
|
/string/en/npc_reaction/
|
flytext.stf
|
internal_command_string
|
You tame the creature.
|
Notification sent to the player that tells them they have successfully tamed a creature.
|
Examples
|
target_not_creature
|
/string/en/
|
error_message.stf
|
internal_command_string
|
The selected action cannot be performed because your target is not a creature.
|
|
Examples
|
too_many_pets
|
/string/en/
|
error_message.stf
|
internal_command_string
|
You have too many active pets. Store one before you tame again.
|
|
Examples
|
fail
|
/string/en/npc_reaction.stf
|
flytext.stf
|
internal_command_string
|
You fail to tame the creature.
|
|
Examples
|
toofar
|
/string/en/npc_reaction.stf
|
flytext.stf
|
internal_command_string
|
You are too far away to tame the creature.
|
|
Examples
|
sys_cant_tame
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
You can't tame that
|
|
Examples
|
sys_too_many_stored
|
/string/en/pet/
|
pet_menu.stf
|
internal_command_string
|
There are too many pets stored in this container. Release some of them to make room for more.
|
Notification sent to a player if they attempt to tame a creature when they have already reached the limit of maximum stored pets in their datapad.
|
Examples
|