Cure Disease Effectiveness (Game Mechanics)
From SWGANH Wiki
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsArea Cure would heal a dot tick at the rate of new tick damage = dot tick damage - Cure effectiveness if new tick damage reaches 0 then the dot is cured. For example, a 300 per tick dot facing a 200 cure effectiveness results in a 100 per tick dot.
Single Cure The amount of poison/disease tick a doctor can cure = [ cure effectiveness ] x ( 1 + ( ( wound treatment mod / 100 ) )
Source References
|