Cure Disease Effectiveness (Game Mechanics)
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Game Mechanics - Mechanics Category
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Game MechanicsArea Cures Area Cure would heal a dot tick at the rate of new tick damage = dot tick damage - Cure effectiveness if new tick damage reaches 0 then the dot is cured. For example, a 300 per tick dot facing a 200 cure effectiveness results in a 100 per tick dot.
Single Cure The amount of poison/disease tick a doctor can cure = [ cure effectiveness ] x ( 1 + ( ( wound treatment mod / 100 ) )
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