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Description
/healMind: This command heals mind pool damage at the cost of wounds to the medic.
Command: /healMind
CommandQueue Entry: healmind (DFAC57EE)
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Related Tags
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Combat Medic
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This document is related to the Combat Medic Profession.
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Ability Breakdown & Details
This ability allows the combat medic to heal the mind pool of other players and pets at the cost of mind wounds to themself. This ability is not usable by the combat medic on themself however.
Ability Flow
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node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
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System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
This formula is derived from examining two reports of heal rates: This is just an estimate as an actual formula has not been discovered.
mind heal = base heal amount x ( 1 + ( (100 + CM_Effectiveness_Mod ) / 100 ) )
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0
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Action cost |
0
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Mind cost |
0
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Force cost |
0
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Damage |
0
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Delay Time |
0
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