VerifyPlayerNameResponseMessage

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Revision as of 00:21, 16 September 2007 by Spety (Talk | contribs) (Unprotected "VerifyPlayerNameResponseMessage": Article is complete)

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Struct


SHORT Operand Count
INT Opcode
BYTE Result
INT Null

Variable Descriptions


Opperand_Count = 9

Opcode = F4C498FD


This is used to verify the name of the player that the client is reporting for harassment.

  • Result
0: Verify failed
1: Verify succeed

Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Code


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Sample Packet

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