PlayClientEffectLocMessage

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Revision as of 05:51, 3 June 2007 by Mugly (Talk | contribs) (Sample Packet)

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Struct


SHORT Operand_Count
INT Opcode
A_STRING File
A_STRING Planet
FLOAT PositionX
FLOAT PositionZ
FLOAT PositionY
LONG ??
INT ??

Variable Descriptions


Operand_Count = 8

Opcode = 02949E74


  • File:
File of the client effect. EX: clienteffect/frs_dark_envy.cef
  • Planet::
Name of the planet. EX: naboo
  • Position X-Y-Z::
Float of the position where you want the client effect to be played.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet


08 00 	    	// opCount
74 9E 94 02 	//PlayClientEffectLocMessage

24 00 
63 6C 69 65 6E 74 65 66 66 65 63 74 
2F 73 75 72 76 65 79 5F 74 6F 6F 6C  //clienteffect/survey_tool_mineral.cef
5F 6D 69 6E 65 72 61 6C 2E 63 65 66 

05 00 
6E 61 62 6F 6F 	// naboo

A6 59 A5 45 	// X
AC 07 45 C3 	// Z
AB A9 BE 45 	// Y

00 00 00 00 00 00 00 00 
00 00 00 00