Struct
LONG
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PlayerID
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INT
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??
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LONG
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crafttoolID
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LONG
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SchematicID
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LONG
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ItemID
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INT
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datapadsize of the schem
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BYTE
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?? limited use flag or loot flag?? 0 or 1
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INT
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slots count
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<slots count=slots count>
A_STRING
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craft_item_ingredients_n -> string directory
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INT
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??
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A_STRING
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string to look up
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BYTE
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Optional
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INT
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ingredients count
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- <ingredients count=ingredients count>
A_STRING
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craft_item_ingredients_n -> string directory
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INT
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??
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A_STRING
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string to look up (same as above)
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U_STRING
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what to feed the slot with
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BYTE
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relates to u_string
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INT
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amount of resources needed
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- <ingredients/>
<slots/>
Variable Descriptions
controllerID = 00000103
This Packet is sent in order to open the second crafting screen after the schematic and item object have been created. If the objects is created correctly the 2nd crafting screen will open.
For a sample packet see discussion
Note: The byte after the u_string will be replaced by uint8(2),uint16(1),uint32,uint32, if the slot represents a subcomponent.
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Tags
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S→C
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This packet originates on the server.
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75%
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This packet has been partially reversed.
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