Setmatchmakingpersonalid (D63286B8)

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Revision as of 19:27, 11 January 2008 by Snow (Talk | contribs) (Tags)

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Command - Setmatchmakingpersonalid (D63286B8)

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Struct


U_STRING 4 ints in unicode each int divided by a space

Variable Descriptions


Opperand_Count =

Opcode = D63268B8


  • it might actually be more than 4 - will have to try ...
  • This is send along with the yalp Object
  • The client will search the profiles of players near him in the given time intervalls
  • Once matched the details will be displayed in the appropriate box
  • However this is stored clientside in a cache - the information will not be send by the server

Tags


C→S This packet originates on the client.

25% This packet has been partially reversed.

CQE This Command is part of the CommandQueueEnqueue.

Command This is a client command.

Sample Packets

----
00 09 00 24 05 00 
46 5E CE 80 
23 00 00 00 
16 01 00 00 
37 B5 4E 97 27 00 00 00 

00 00 00 00 
00 00 00 00 
B8 86 32 D6 00 00 00 00 

00 00 00 00 
0B 00 00 00 
34 00 20 00 
32 00 35 00 36 00 20 00 
30 00 20 00 
30 00 20 00 
30 00                           

..4...2.5.6...0...0...0.