Power Boost 1 (Source)
From SWGANH Wiki
Revision as of 23:50, 23 August 2007 by Ready (Talk | contribs) (New page: <pre> /powerBoost: Buff to Health, Action and Mind pools equal to 1/2 current Mind, excluding Mind buffs. Duration is 5min + ( 5min * (meditate skill mod/100)). Can throw specials while...)
/powerBoost: Buff to Health, Action and Mind pools equal to 1/2 current Mind, excluding Mind buffs. Duration is 5min + ( 5min * (meditate skill mod/100)). Can throw specials while power boosted. Power Boost must be started while meditating, but it is not necessary to remain in meditation during upramp. 1. Initial 50% reduction to Mind. Health and Action max values increase by 1/2 Mind. 2. 1 minute upramp. Health and Action 'heal' to boosted max. Mind heals to non-boosted level, then jumps to 150% Mind. 3. Plateau. 5 min + (5min *(meditate skill mod/100)). Health, Action and Mind maintain boosted level. 4. 1 minute downramp. HAM depletes to normal levels over 1 minute period. HAM pools damaged below normal max values remain at that value