CREO06
From SWGANH Wiki
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BaseLine Struct
SHORT: ObjOpperandCount
INT: ??
INT: CombatDefenderListSize
INT: UpdateCounter
{
LONG: DefenderID
}
SHORT: DifficultyCon
ASTRING: CurrentAnimation
ASTRING: MoodAnimation
LONG: WeaponID
LONG: GroupID
LONG: InviteSenderID
LONG: InviteCounter(Incremental)
INT: GuildID
LONG: TargetID
BYTE: MoodID
INT: ??(UnknownPurpose,Set with Entertainer)
INT: PerformanceID
INT: CurrentHAMListSize
INT: UpdateCounter
{
INT: CurrentHAMValue
}
INT: MaxHAMListSize
INT: UpdateCounter
{
INT: MaxHAMValue
}
INT: EquiptmentListSize
INT: UpdateCounter
{
CSTRING: CustomizationString
INT: ??(ContainmentLayer?)
LONG: ObjectID
INT: TemplateCRC
}
ASTRING: SetObjectTemplateString
BYTE: ??
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: Server_Var (unknown purpose)
01:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
LONG: ?Defender_ID
LONG: ??
01:
LONG: ??
LONG: ??
}
}
02:
SHORT: Con_Level
03:
A_STRING: Performance_Animation
04:
A_STRING: Mood_Animation
05:
LONG: linked Weapon_ID
06:
LONG: linked Group_ID
07:
LONG: Invite_Sender_ID
LONG: Invite_ID (incremental)
08:
INT: Guild_ID
09:
LONG: Target_ID
0A:
BYTE: Mood
0B:
INT: Server_Var (unknown purpose, set with entertainer)
0C:
INT: Performance_ID
0D: (Current HAM)
0E: (Max HAM)
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
SHORT: ??
01:
SHORT: HAM_Bar
INT: HAM_Value
02:
SHORT: ??
INT: ??
03:
SHORT: ListSize
{
INT: HAM_Value
}
}
}
}
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Variable DescriptionsObj_OperandCount = ??
Tags
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