TRE STFFileType
From SWGANH Wiki
File Type: STF format (80% understood) |
It contains all the game's strings. During network communications the strings are identificated with: filename without extension + code + ansi string id. |
INT | STF file type header id (sequence: 0xCD 0xAB 0x00 0x00, value: 0x0000ABCD = 43981) |
BYTE | useless? flag (might be a boolean, seen so far: 0x01 and 0x00) |
INT | next free index in file to add an item, always > items count (useless for us) |
INT | items count |
<items count={{{2}}}>
INT item index in the file (eg: 1, 2, 9, 3, 7, ...) INT code (gesture?) U_STRING 4 bytes length + 2 bytes chars (eg: "hello world" is 11 digits long, 22 bytes total)
<items/>
<items ids count={{{2}}}>
INT item index in the file matching one in previous list (eg: 1, 2, 9, 3, 7, ...) A_STRING 4 bytes length + 1 byte chars (eg: "basic_answer" is 12 digits long, 12 bytes total)
<items ids/>