PLAY03

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PLAY01 - PLAY03 - PLAY06 - PLAY08 - PLAY09

BaseLine Struct



Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:		
    FLOAT:		??
  01:		
    A_STRING:           Species_File_Name
    INT:		??
    A_STRING:           Species
  02:		
    U_STRING:		Name
  03:		
    INT:		??
  04:		
    A_STRING:           Customization
  05:		         
    INT:		ListSize
    INT:		UpdateCount
    {
      BYTE:		SubType
      {
        00:
          INT:	        ??
        01:
          INT:		??
      }
    }     
  06:		
    INT:		NPC_Bitmask
  07:		
    INT:		?Examine_Window_Property
  08:		
    INT:		Mount_Decay_Rate
  09:		
    INT:		Mount_Decay_Rate
  0A:		
    BYTE:		??
  0B:		
    BYTE:		Posture
  0C:		
    BYTE:		Faction_Rank
  0D:		
    LONG:		Creature_Link_ID
  0E:		
    INT:		Height
  0F:		
    INT:		Battle_Fatigue
  10:		
    INT:		States_Bitmask
  11:
    INT:		ListSize
    INT:		UpdateCounter
    {
      BYTE:		SubType
      {
        00:
          SHORT:	??
        01:
          SHORT:	Wound_Bar
          INT:	        Wound_Value
        02:
          SHORT:	Wound_Bar
          INT:	        Wound_Value (with red lightning animation)
        03:
          SHORT:	ListSize
          {
            INT:	Wound_Value
          }
      }
    }
}

Variable Descriptions


Obj_OperandCount = ??



Tags


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