City Civic Structures (Game Mechanics)
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Game Mechanics - Mechanics Category
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Game MechanicsCivic Structures are city buildings that can be placed by the mayor only and take no lots. City Halls, Gardens, Garages, Banks, Cloning Facilities, Shuttleports, terminals and decorations are Civic Structures; the city rank and Politician skills determine how many/when a structure can be placed and all maintenance costs come from the city treasury. Only the current Mayor has admin to these structures. A Mayor can remove structures by using the "Destroy Structure" command from the Structure Management Terminal; all civic structures can be redeeded if they are in 100% condition except City Hall. A Mayor can remove decorations, trainers and terminals via the radial menu for the item; only Mayors can see the "Remove" option available on these items.
As has been stated, City Hall is the only Player City structure that cannot be redeeded. Once it is placed, the only option is removal which results in the destruction of the city. City Hall is the center of the city radius and is where city administration takes place. A City Hall is a civic structure and takes no lots, but provides the Mayor with 250 item limit for decoration or storage. City Hall maintenance per week is determined by the city rank. At Rank 1, the cost is 35k per week. At Rank 2, the cost is 60k per week. At Rank 3, the cost is 85k per week. At Rank 4, the cost is 110k per week. At Rank 5, the cost is 135k per week. Source References
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