City Taxes (Game Mechanics)
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Game Mechanics - Mechanics Category
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Game MechanicsTaxes are managed from the city management terminal and all tax information is public and can be seen there. There are five types of tax the Mayor can collect:
Q: When can I place (insert desired structure or decoration here)? A: Some Politician skills cannot be used until a city reaches a certain rank and some structures cannot be placed without a minimum rank. At Rank 1 the city is allowed to have small gardens placed. At Rank 2 the city is allowed to have a bank, a garage and medium gardens placed as well as player-placed Cantinas; you can also begin to set taxes at this level with the proper Politician skill. At Rank 3 a Cloning Facility and large gardens may be placed as well as player-placed Hospital. At Rank 4 a Shuttleport may be placed as well as player-placed Theaters. Exotic gardens require the "Place Exotic Garden" Politician skill (granted at City Customization IV), but use the normal size requirements as regular gardens....i.e. the medium Dathomir Tree garden counts as a medium garden for the city, but requires a Politician to have City Customization IV in order to place it. Q: How do I place a mission terminal or a skill trainer? A: A Mayor with Civic Policy I can use the /installmissionterminal command to place a terminal within city limits; the Mayor stands in the location where the terminal is to be placed, types the command and places the desired terminal using the pop-up window. A Mayor with Martial Policy 4 gains the ability to place faction terminals. A Mayor with Civic Policy 2 can use the /recruitskilltrainer command to place a skill trainer within city limits in the same manner that a terminal is placed. Q: How do I remove a structure, decoration, trainer, or terminal? A: A Mayor can remove structures by using the "Destroy Structure" command from the Structure Management Terminal; all civic structures can be redeeded if they are in 100% condition except City Hall. A Mayor can remove decorations, trainers and terminals via the radial menu for the item; only Mayors can see the "Remove" option available on these items. Q: I want to remove one of my city structures, but the Structure Terminal is buried! What do I do now? A: In many cases, using the /destroystructure option while standing in or very near the structure will bring up the pop-up window for the structure you wish to remove. The window will give information on what structure the window is for so you can confirm the proper structure has been selected. Q: The number of decorations/trainers I have in my city does not match what it says on the City Maintenance Terminal. How do I fix this so I am charged the proper amount in maintenance? A: Occassionaly when a trainer or a decoration is removed by the Mayor, the City Maintenance Terminal does not update the information properly. Contact a CSR if you discover this as they can generally solve the problem for you. Source References
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