Merchant (Game Mechanics)

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Game Documentation - Merchant Mechanics

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Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Merchant This document is related to the Merchant Profession.

Overview

Merchants in SWG can be massive enterprises of galactic trade and commerce or they can be small shops of any kind of merchandise. The toolset of the merchant profession is intended to empower merchants to sell things in an efficient and continuous manner to large numbers of users.



Merchant experience can be obtained in 3 different ways.


  • The first is 150 xp per hour that you get for just having a vendor.
  • The second method of generating Merchant XP is the access fee. You can set an access fee of 1-50,000 credits for a time period of 15 minutes to 2 days. Every time someone who is not listed on the Entry Permission of your structure tries to enter it prompts them to pay the amount you have set up. If they pay it they are granted access for the time period you designated and you are given 50 Merchant XP. Once their access time is up, they are then booted out of the structure and may re-enter, and thus allowing the merchant to obtain more experience from the same person every 10 minutes.
  • The third method of generating Merchant XP is customers viewing your vendor. Each person who visits your vendor and views the contents will grant you 50 xp. The limitation to this is that an individual cannot generate Merchant XP for you more often than once every 10 minutes.

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Skill Modifiers

Hiring
Shop Sign Options
Vendor Item Limit
Vendors

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Ability List

Command CRC Ability Details %
Access Fees (Ability)
Place Merchant Tent (Ability)
Premium Auctions (Ability)
Reduced Advertisement Fees (Ability)


Reduced Bazaar Fees (Ability)
Reduced Maintenance Fees (Ability)
Reduced Vendor Fees (Ability)