City Ranks (Game Mechanics)
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Game Mechanics - Mechanics Category
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City Rank InfoCitizens and mayors can view basic information about their city through using the City Rank Info window. Players can open this window by going through the City Info radial menu and selecting the City Advancement radial option. The city rank info provides information such as the current city rank, the cities population, population required to maintain the current city rank, population required for the next higher rank, total civic structures allowed, total decorations allowed, total mission terminals allowed, total skill trainers allowed and a listing of structures that are allowed to be placed within city limits. City RankingsWhen a player enters or exits a Player City's limits, a system message appears stating the city name, the city rank designation, and the city's specialization. As a city adds citizens, the city radius emanating from the city hall expands and new city abilities are unlocked. A city's limits will never overlap with another player city or an NPC city. City ranking controls the type of civic and commerical structures that can be placed in a city as well as affecting the which abilities that a politician can use in city management. There are 5 tiers of city rankings. Each rank of city has it's own classification:
City UpdatesPlayer cities update once a week; the exact time for the city update can be determined using the City Advancement radial option on the City Maintenance Terminal located in City Hall. A city's update timer will be exactly one week from the time that it was placed into the game world. Prior to taxation and city maintenance, the city rank and citizenship is validated. If the city has enough citizens to advance to the next level, the city is promoted one rank. If the city does not have enough citizens to maintain their current rank, they are demoted. The Mayor is notified of any changes in city rank. A city can only go up one rank at a time: an outpost with 35 citizens would become a village at their update cycle, not a township. If a city falls below that required rank at the time of the city update, civic structures that require a higher rank will be destroyed as well as any civic structures outside of the demoted city's radius. Player-placed commercial structures (cantinas, hospitals, theaters) are not affected by city rank once they are placed. If you fall below 10 citizens at the time of your city update, your radius shrinks to Outpost size; you must have at least 10 citizens in 24 hours or the city hall will disappear along with the city treasury. Source References
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