Solid State Array Source 1 (Source)

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Crafting: Repair the Sensor Array

Villager: Quharek (5373,-4181)

FS Branch Unlocked: Crafting Mastery: Assembly

Description: The Village's Sensor Array was damaged in the attack and their Chief Engineer was killed. Quharek asks you to repair it, directing you to the damaged Sensor Array (5419,-4119). It has four broken components which you must retrieve and bring to the Chief Engineer's hut nearby (5379,-4116). This hut has 2 workstations in it: a Recursive Analyzer that takes the broken components and makes schematics for new ones, and a Multi-phase Calibrator that balances them to work properly.

IMPORTANT: You need to bring these resources with you (quality doesn't matter):

  • Steel
  • Copper
  • Aluminum
  • Polymer
  • Lubricating Oil
  • Carbonate Ore
  • Extrusive Ore
  • Rori Fiberplast
  • Talusian Fiberplast
  • Nabooian Water Vapor
  • Yavinian Wind Energy

The schematics you get from the Recursive Analyzer are single use only, however, if you need another then you can just request one from the Analyzer's memory (only if you have used up your current one). Once you have the schemas you can craft the replacement components using a Generic Crafting Tool (no crafting skills required). If you critical fail while crafting you will not lose the usage on the schematic or even any of the resources.

After the components are crafted they will need to be balanced using the Multi-phase Calibrator. Each component will have its own unique graphical logic puzzle, which you must complete in order to successfully calibrate the component. Be aware that as you attempt a puzzle the component will lose integrity (displayed in the puzzle's text area), once the component's integrity reaches 0% it will break (don't worry, like I said above, you can craft another with a new schema).

Once all four are calibrated, replace them into the Sensor Array and it will come back online.

Component Calibrations:

  • Configuration Processor (50 Rori Fiberplast, 30 Copper, 40 Aluminum, 15 Copper)

Press the small triangular buttons to adjust the configuration setting so that the component configuration (top pattern) matches the expected configuration (bottom pattern). Pressing a button will toggle its illumination state, as well as the state of two other buttons.

  • Gyroscopic Receiver (50 Yavinian Wind Energy, 20 Lubricating Oil, 45 Steel, 20 Copper)

Use the sliders on the right to adjust the geographical resolution so that the component parameters (top shades) matches the expected parameters (bottom shades). Changes made to the sliders will not be reflected in real-time. You must press the "OK" button in order to view your changes. Sliders: Longitude Resolution, Latitude Resolution, and Vertical Resolution.

  • Signal Amplifier (70 Copper, 20 Carbonate Ore, 25 Talusian Fiberplast, 20 Aluminum)

Use the sliders on the right to adjust the frequency amplification so that the component output (top graph) matches the expected output (bottom graph). Changes made to the sliders will not be reflected in real-time. You must press the "OK" button in order to view your changes. Sliders: Pre-amp Boost, Amplification, and Post-amp Tuning.

  • Solid State Array (100 Extrusive Ore, 10 Nabooian Water Vapor, 20 Polymer, 10 Copper)

Use the sliders on the right to adjust the solid state devices (represented by the horizontal bars) so that they are aligned around the transmission bus (vertical line). Changes made to the sliders will not be reflected in real-time. You must press the "OK" button in order to view your changes. Sliders: Element One Alignment, Element Two Alignment, Element Three Alignment, Element Four Alignment, and Element Five Alignment.

Reward: An Aurilian Sculpture Section (4/4)