PlayClientEffectLocMessage

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Revision as of 10:00, 10 April 2007 by Exca (Talk | contribs) (Struct)

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Struct


SHORT Operand_Count
INT Opcode
A_STRING File
A_STRING Planet
INT PositionX
INT PositionZ
INT PositionY
LONG ??
INT ??

Variable Descriptions


Operand_Count = 8

Opcode = 02949E74


  • File:
File of the client effect. EX: clienteffect/frs_dark_envy.cef
  • Planet::
Name of the planet. EX: naboo
  • Position X-Y-Z::
Float of the position where you want the client effect to be played.

Tags


S→C This packet originates on the server.

75% This packet has been partially reversed.


Sample Code

Insert Code Snippet Here...

Sample Packet

Insert Sample Packet Here...