Requestcharactermatch (8A19D7E1)

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Command - Requestcharactermatch (8A19D7E1)

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Struct


int Flag Bitmask
int Faction CRC
int Specie
string Title
string  ?

Variable Descriptions


Opperand_Count =

Opcode = CA604B86


Tags


C→S This packet originates on the client.

100% This packet has been completely reversed.

CQE This Command is part of the CommandQueueEnqueue.

Command This is a client command.

Sample Command Strings

Search for a Rebel Human Architect Master Architect

4 7 0 0 0 370444368 0 crafting_architect_master ""

Search for an Imperial Human Architect Master Architect

4 7 0 0 0 -615855020 0 crafting_architet_master ""

Search for a Neutral Human Architect Master Architect

4 7 0 0 0 0 0 crafting_architect_master ""

Search for a Neutral Wookiee Architect Master Architect

4 7 0 0 0 0 4 crafting_architect_master ""


Search for a Neutral Wookiee

4 7 0 0 0 0 4 "" ""

Unicode string break down [Flags bitmask] [Faction CRC] [Species] [Title] [?]


Flags bitmask: (ie: 4 7 0 0 0) Means 0x47. This value is the bitmask for the 3 possible flags.

The 3 lasts bits of the byte define 3 boolean values as follow : [Roleplay] [Newbie] [LFG]

possible flags

01000001 = 0x41 = LFG
01000010 = 0x42 = Newbie
01000011 = 0x43 = LFG + Newbie
01000100 = 0x44 = RolePlayer
01000101 = 0x45 = LFG + RolePlay
01000110 = 0x46 = Newbie + RolePlayer
01000111 = 0x47 = LFG + Newbie + Roleplayer


faction CRC: This is the string of the int value of the crc of either "imperial" or "rebel" 0_o

-615855020 = 0xDB4ACC54 = CRC("imperial")

370444368 = 0x16148850 = CRC("rebel")

0 = neutral


Species:

an integrer representing the race. 0 beeing for Humans


Title:

a system-name for titles. Note if no title is selected but only the prof, the names becomes a prof name.

Profession->Architect Title->Master = crafting_architect_master

Profession->Architect Title->Any = crafting_architect

Profession->Any = ""


[?]

An unknown parameter. GM/CSR only? Not implemented? Always seen "" (empty parameter)