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Description
/harvestcorpse <corpse>: This command allows you to withdraw Meat, Hide or Bone from a harvestable creature corpse. Not all creatures will have all 3 of these options, and some may have none.
Command: /harvestCorpse
CommandQueue Entry: harvestcorpse (029D0CC5)
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Related Tags
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Ability
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This document relates to Player Abilities.
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Scout
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This document is related to the Scout Profession.
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Ranger
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This document is related to the Ranger Profession.
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Ability Breakdown & Details
Once a creature has been killed, players have the option to harvest its remains for usable resources. Harvesting cannot be done while in combat however,so all combat actions must be completed before a player may use the harvest radials which come in 3 forms if an animal has these resources availible to them: Bone, Meat, and Hide. Harvesting yields are based on the harvesting skill modifier as well as resource density for a particular resource shift on the planet that the harvesting is done on. The higher the creature harvesting modifier the more resources that are gathered. Harvesting creatures gives scout experience and the amount of experience given is based solely on the challenge level of the creature that is harvested. The experience for these values are fixed for each CL and killing two different mobs of the same CL will give the same experience.
Ability Flow
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node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
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node2:w -> node3:e [color="#515FCA", constraint=false];
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</graphviz>
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System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
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Action Cost |
0
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Mind Cost |
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Force Cost |
0
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Ability Multipliers
Modifier |
Value
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Health cost |
0
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Action cost |
0
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Mind cost |
0
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Force cost |
0
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Damage |
0
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Delay Time |
0
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