SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description
/conceal: This command allows you to apply a camouflage kit to become far less detectable by NPCs and creatures while in the concealed state. This can be used on other players.
Command: /conceal
CommandQueue Entry: conceal (1F0512D5)
|
Related Tags
0%
|
This document has not been started.
|
|
Ability
|
This document relates to Player Abilities.
|
|
Ranger
|
This document is related to the Ranger Profession.
|
|
|
Ability Breakdown & Details
The Conceal ability works much in the same way as mask scent though with two differences. Conceal allows the player to hide from both NPCS and Creatures where as mask scent only hides the player from creatures. Conceal also has a slightly higher success rate of defending the player against detection from aggro checks.
There is no radial menu option for using a camo kit.
Instead use the /conceal command, and it will choose the proper kit to use based on the current planet.
How much experience is received by a successful check against /conceal?
A player receives (2 * Creature Level) experience for each successful check against /conceal
If a player concealed by the Ranger successfully checks against a creature, the Ranger will receive experience, as long as he is still nearby.
However, the Ranger will only receives experience once from each creature, no matter how many group mates happen to successfully conceal against it.
Ability Flow
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
|
System Messages
ID |
Path |
Filename |
Trigger |
Message
|
ID Value
|
/path/goes/here/
|
filename.stf
|
internal_command_string
|
System Message Text
|
|
SUI Prompt
ID |
Path |
Filename |
Trigger |
Window Title |
Window Description |
Button1 Label |
Button2 Label |
Button3 Label
|
1
|
/path/goes/here
|
filename.stf
|
Internal SUI label
|
SUI Window Description
|
SUI Window Label
|
SUI Button Label
|
SUI Button Label
|
SUI Button Label
|
|
Combat Chat Spam
ID |
Path |
Filename |
Trigger |
Player Message1 |
Player Message2 |
Other Player's Message
|
ID Value
|
/path/goes/here/
|
filename.stf
|
internal_command_string
|
System Message Text
|
test
|
test3
|
|
Fly Text
ID |
Path |
Filename |
Trigger |
Message
|
ID Value
|
/path/goes/here/
|
filename.stf
|
internal_command_string
|
System Message Text
|
|
Formula(s)
Source References
|
Ability HAM Costs
Modifier |
Value
|
Health Cost |
0
|
Action Cost |
0
|
Mind Cost |
0
|
Force Cost |
0
|
|
Ability Multipliers
Modifier |
Value
|
Health cost |
0
|
Action cost |
0
|
Mind cost |
0
|
Force cost |
0
|
Damage |
0
|
Delay Time |
0
|
|
|