Cure Disease (Ability)
Ability - Cure Disease
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/curedisease <target>: This command enables you to cure disease from a target, if you have the appropriate medical equipment.
|
Related Tags
|
Ability Breakdown & Details
Cure Disease ability allows for the player to be able to use single and area of effect type cures to heal other players/pets from diseases. These skills have a range of 6m and are on the treat injury speed modifier.
Area Poison/Disease Cures
How do these work?
Ok .. Isn't the "area" surrounding the person who is doing the curing called a radius?
With "range" being a factor in making ADM's how could these cures not be considered ranged?
If I am curing a group of people that are 10 meters away and I have a skill tape to increase my healing range .. wouldn't this in fact increase the area?
Answer:
These items have an AREA OF EFFECT.
The Range component of Dispersal Mechanisms doesn't matter, only the Radius of the AoE.
Regardless of how large the radius, the target of your heal must be within 6m (or you can just use yourself as the target, and the Area of effect will hit everything within the radius).
We are not tossing the kits anywhere. You can't sit outside of combat and toss them into battle. You have to be at MOST 6m (melee range) from your target.
AoE does not mean "ranged."
Ability Flow
System MessagesSUI PromptCombat Chat SpamFly TextFormula(s)
Source References
|
Ability HAM Costs
Ability Multipliers
|