Underworld II (Ability)
Ability - Underworld II
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DescriptionWhen things get desperate the best way to get out of trouble isn't with a gun: it's with fast talking. With this skill, a Smuggler loses only half the normal faction penalty for dying in PvP combat. (The smuggler saves face by convincing his friends it was all a misunderstanding.) The Smuggler is also only worth half the normal faction award.
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Related Tags
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Ability Breakdown & Details
Who can I buy faction with?
Rebel or Imperial only. You buy at the recruiter.
How do I Buy/Sell faction points?
At Underworld III you get Sell Out which lets you sell your faction points, 25FP =210-300c on average, but sometimes they pay you nothing. Previously, to use this skill you would go to the opposite recruiter of the faction you would like to sell, and select, "I have some valuable information for you" dialog. Currently however, this option is no-longer available and it is unclear whether this is a bug or if the skill has been intentionally removed.
Avoid Scans (Smuggling)
Thunderheart- Novice Smugglers with “underworld” abilities will have a 15% chance to evade contraband searches plus an additional 15% for each skill box and Master Smugglers add another 20% for a total of 95%. Players in both the wilderness and cantinas may avoid shakedown searches if grouped with smugglers for the same bonuses. In order to receive the smuggler bonus from being grouped with the player the smuggler must be within range (35m).
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Ability Multipliers
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