Ability - One-Hand Lunge 1
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Description
/animalCalm <target>: This ability will cause a target that is in combat to stop attacking, returning to its normal peaceful state. Note that this ability will only work on creatures.
Command: /animalCalm
CommandQueue Entry: animalcalm (22E1565B)
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Related Tags
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Force Powers
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This document is related to the Force Powers Profession.
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Ability Breakdown & Details
You must use "Peace" after using Animal Calm for it to work.
Ability Flow
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
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System Messages
ID |
Path |
Filename |
Trigger |
Message
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calm_target
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/string/en/
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filename.stf
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internal_command_string
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You successfully calm down your target.
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fail_calm_target
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/string/en/
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jedi_spam.stf
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internal_command_string
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You fail to calm your target.
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SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
50
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Ability Multipliers
Modifier |
Value
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Health cost |
0
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Action cost |
0
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Mind cost |
0
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Force cost |
0
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Damage |
0
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Delay Time |
4
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