StartNpcConversation (000000DD)
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Struct
Variable DescriptionscontrollerID = 000000DD (uint16)5; //05 00 (Obj_controller_opcode); //46 5e ce 80 (uint32) //0b 00 00 00 (uint32)0x000000dd; //dd 00 00 00 (uint64)_player->ObjID; //19 00 00 00 00 00 00 00 (uint32)0; //00 00 00 00 (uint64)_NPCID->Target; //04 1e 06 00 00 00 00 00 (uint32)0; //00 00 00 00 (uint8)0 << (uint16)0; //00 00 00 |
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