Ammo Bandolier (Schematic)
Complexity: 20 Requires Specialized Crafting Tool Required Ingredients: Resources: 20x Fiberplast 20x Metal Subcombines: 1x Reinforced Fiber Panel (Field Wear II: Reinforced Fibers) Required Ingredients: Resources: 5x Inert Petrochemical 15x Fiberplast 5x Fiberplast 5x Metal
Optional Ingredients: Choose one of:
1x Scent Camouflage (Tissue Engineering II) Required Ingredients: Resources: 20x Creature Food 20x Flora Structural 25x Flowers
1x Scent Neutralization (Tissue Engineering IV) Required Ingredients: Resources: 20x Creature Food 15x Avian Bones 20x Flora Structural 25x Flowers
1x Confidence Cloth (Tissue Engineering I) Required Ingredients: Resources: 20x Creature Food 20x Herbivore Meat 10x Fungi
1x Toughened Fibers (Tissue Engineering III) Required Ingredients: Resources: 20x Creature Food 25x Bone 25x Hide
1x Coagulant Agents (Tissue Engineering III) Required Ingredients: Resources: 20x Creature Food 20x Creature Resources 20x Flora Food 15x Bone
1x Constrictor Cloth (Novice Bio-Engineer) Required Ingredients: Resources: 15x Creature Food 15x Creature Resources 20x Flora Resource
1x Mimetric Circuitry (Tissue Engineering IV) Required Ingredients: Resources: 15x Mollusk Meat 20x Reptillian Meat 20x Creature Food 20x Flora Structural
1x Visual Camouflage (Tissue Engineering II) Required Ingredients: Resources: 20x Reptillian Meat 20x Creature Food 20x Flora Structural
1x Fear Release (Master Bio-Engineer) Required Ingredients: Resources: 25x Creature Food 25x Herbivore Meat 10x Carnivore Meat 15x Fungi
1x Tensile Resistance (Master Bio-Engineer) Required Ingredients: Resources: 20x Creature Food 10x Flowers 25x Bone 25x Hide
1x Cargo Pocket (Field Wear I: Basic Gear) Required Ingredients: Resources: 5x Inert Petrochemical 20x Fiberplast