CREO01

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Revision as of 02:30, 20 December 2006 by Snow (Talk | contribs) (Deltas Struct)

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BaseLine Struct


SHORT:		Obj_OpperandCount
INT:		BankCredits
INT:		CashCredits
INT:		NegativeHAMMod_ListSize
INT:		UpdateCounter
{
 INT:		NegativeHAMMod_Value
}
INT:		Skills_ListSize
INT:		UpdateCounter
{
 A_STRING:	SkillName
}

Deltas Struct


SHORT:			UpdateCount
SHORT:			UpdateType
{
  00:		
    INT:		BankCredits
  01:		
    INT:		CashCredits
  02:		         
    INT:		ListSize
    INT:		UpdateCount
    {
      BYTE:		SubType
      {
        00:
          SHORT:	??
        01:
          SHORT:	??
          INT:		??
        02:
          SHORT:	HAM_Bar
          INT:		NegativeHAM_Modifier
        03:
          SHORT:	??
          {
            INT:	??
          }
       }
    }     
  03:
    INT:		ListSize
    INT:		UpdateCounter
    {
      BYTE:		SubType
      {
        00:
          A_STRING:	SkillName_Remove
        01:
          A_STRING:	SkillName_Add
      }
    }
}

Variable Descriptions


Obj_OperandCount = 4


  • BankCredits:
Ammount of Credits displayed as in your bank.

CashCredits:

Ammount of Credits displayedas cash in your inventory.

NegativeHAMMod_Value:

The Integer value of Negative HAM Modifier to display. Follows the HAM order.

SkillName:

The name of the skillbox to add. See datatables/skills.iff for list.

Tags


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