ID |
Path |
Filename |
Trigger |
Message
|
sys_not_ready |
/string/en/trap/ |
trap.stf |
internal_command_string |
The trap is not ready to be used again.
|
sys_miss |
/string/en/trap/ |
trap.stf |
internal_command_string |
Your trap failed to affect the target.
|
sys_creatures_only |
/string/en/trap/ |
trap.stf |
internal_command_string |
The trap can only affect creatures!
|
trap_tranq_dart_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT slows noticeably as the tranquilizer takes effect.
|
trap_spur_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT is blinded by the painful spur!
|
trap_noise_maker_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT is stunned by the piercing noise!
|
trap_webber_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT has become entangled in the sticky mesh.
|
sys_cannot_throw |
/string/en/trap/ |
trap.stf |
internal_command_string |
You cannot use a trap right now.
|
trap_no_skill |
/string/en/trap/ |
trap.stf |
internal_command_string |
You do not have the skill to use traps.
|
trap_no_skill_this |
/string/en/trap/ |
trap.stf |
internal_command_string |
Your trapping skill is too low to use this trap.
|
trap_drowsy_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
The dart's poison takes effect on %TT!
|
trap_drowsy_effect_no |
/string/en/trap/ |
trap.stf |
internal_command_string |
The trap hits, but the poison has no effect on %TT.
|
trap_spur_effect_no |
/string/en/trap/ |
trap.stf |
internal_command_string |
The spur hits, but %TT ignores it in a blind rage!
|
trap_noise_maker_effect_no |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT is already too stunned to be affected by the noise maker.
|
trap_tranq_dart_effect_no |
/string/en/trap/ |
trap.stf |
internal_command_string |
The tranquilizing poison has no evident effect on %TT.
|
trap_webber_effect_no |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT does not appear to be affected by the adhesive.
|
trap_melee_def_1_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT becomes vulnerable to melee attacks!
|
trap_ranged_def_1_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT becomes vulnerable to ranged attacks!
|
trap_melee_ranged_def_1_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT becomes more vulnerable to attacks!
|
trap_state_def_1_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
%TT becomes vulnerable to state effects!
|
trap_flash_bomb_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
The flash bomb bursts, blinding nearby enemies!
|
trap_sonic_pulse_effect |
/string/en/trap/ |
trap.stf |
internal_command_string |
The sonic pulse trap unleashes a piercing screech, stunning nearby enemies!
|
sys_no_pets |
/string/en/trap/ |
trap.stf |
internal_command_string |
That creature is not an enemy and cannot be trapped.
|