Bazaar 5 (Source)

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Suggestions and corrections are always encourage. This guide is the fruits of all the Merchant Forums posters. Thanks for all the help.

How to become a Merchant: You must complete Business 4, have 5000 Merchant XP, and train Novice Merchant with a Merchant Trainer.

Merchant XP (comes in lumps, sometimes broken):

  • 150 XP per hour per vendor (Can place first at Bus 3)
  • 50 XP per view of vendor by person (Can get every 10 minutes)
  • 50 XP per visitor if you charge an Entry Fee (Can place at house terminal at Bus 1)
  • NO XP for purchases ... none ... zip
  • Suggestion: Go up management first to get per vendor xp


Placing a Vendor: Once you have Business 3 completed you can place a vendor by using the “Create Vendor” option of the house menu of a house you own or on the admin list. the vendor will be added to your inventory. Simple drop it where you want it. Vendors and their contents do not

Moving Vendors: Terminals can be moved prior to being initialized. All others can only be rotated. After initilization vendors cannot be moved.

  • /move forward 10 (will move object 10 spaces the direction you are looking
  • /move back 10 (will move object 10 spaces the opisite direction you are looking
  • /rotate left 30 (will rotate the object left 30 degrees)
  • /rotate right 30 (will rotate the object right 30 degrees)


Number of Vendors: Maximum of 6 (total in all locations) at Management 4

  • 1 at Business 3
  • 1 at Novice Merchant
  • 1 at each level of Management


Vendor Maintenance:


  • NPC – Maintenance rate bugged at 1.
  • Terminal/Droid – Maintenance rate equals price of all items on vendor/1000


Available Vendor Types: Pictures of all vendors


  • Business 3: Bulky Terminal
  • Business 4: Robo Bartender Droid
  • Novice Vendor: Bazaar Terminal, Random NPC (Random Player Race, Selectable Male/Female)
  • Hiring 1: Power Droid, Player Character NPCs (selectable now)
  • Hiring 2: Bank Terminal, Treadwell Droid, Additional NPC (devaronian, ishi tib, nikto, weequay) (Race list to be added)
  • Hiring 3: Fancy (Travel) Terminal
  • Hiring 4: Surgical Droid
  • Master Merchant: Protocol Droid (C3PO type)


AD Barking: Available at Advertising 1. Under Vedndor controls select Ad Barking, then sellect one of the categories.

Custom Ad Barking: Available at Advertising 2. You now have a category called custom (at end of list) that allows you to create your own phrase.

Planetary Ad Campaign: Available at Advertising 3. You can now register you vendor on the planet map. Since your vendors name is listed on the planetary map, you should name your vendor in such a way to identify the store and what it sells. (i.e. Draznar's Adventure Outfiters or Draznar's Power Supplier)

Word of Mouth: They never added the feature to have an NPC in cities to advertise their wares and vendors.

House Signs: A new sign is available at each level of Management. Must be the onwer or on admin lis to select.


  • Sign #1 - Management 1
  • Sign #2 - Management 2
  • Sign #3 - Management 3
  • Sign #4 - Management 4


Efficency Discounts:


  • Efficiency 1: 20% off Bazaar Fees (16 credits or 80 credits for premium sales)
  • Efficiency 2: 20% off Vendor Fees
  • Efficiency 3: 20% off Bazaar Fees (12 credits or 60 credits for premium sales)
  • Efficiency 4: 20% off Maintenance Fees (any structure you own, i.e. on your lots)


Merchant Titles:

  • Advertising IV = Propagandist
  • Effeciency IV = Businessman (same as Artisan/Business tree)
  • Hiring IV = Foreman (same as Architect/Construction tree)
  • Management IV = Manager


Cut, Copy, & Paste:

  • Ctrl-O (options), Controls, Map Keys, Chat Controls
  • Remap Cut (Ctrl-Shift-X), Copy (Ctrl-Shift-C) & Paste (Ctrl-Shift-V)


Using Color:

  • Signs: #FF0000 (may use several times to change color)
  • Shouts: '#FF0000 (may only use once)
  • Macro: #FF0000 (may only use once per command)
  • (where FF0000 is the hex color for red) Hex Color Link


Multiple Line on house sign or harvesters: Create color text in macro or email editor, copy and paste to name field.

Ideas for signs in house: change the name (use color) of a packs and drop it.

Vendor on Planetary Map: Option available on Vendor after getting Advertising 3, Register then select category.

Dressing a vendor: Requires Hiring 4, just drag cloths, armor, or weapons onto vendor. The vendor will never return the item.

Length of sale: Items remain for sale for seven days, just like on the bazaar. They drop to the stockroom. Items in the stockroom are deleted after 72 hours. DO NOT Store items in the stockroom.

Offers to Vendor: Items offered to a vendor count against the person 25 limit on bazaar sales.

Misc. FAQ:

  • Can someone else manage/share a vendor? A: Only the owner of a vendor can manage that vendor.
  • How many items can I put on my vendor? A: There is no limit. Just keep in mind how long items stay up for sale.
  • Why do I see the items from my other vendor? A: You are looking at the Region view on your vendor. The merchant has a unique view, where we can see Univers, Region, or the specific vendor. Customers can only see what is on that specific vendor.
  • How much does Efficiency x save me? A: Efficiency saves you 20%. Thus at Efficiency 3, you would save 40% on bazaar fees or pay 12 credits per listing.
  • What was the price I had on this item in my stockroom? A: If you double click icon the item you will see the previous price and description.
  • How do I create and reuse a standard advertising email? A: Email the message to yourself, then you can forward it to others.
  • How can I copy my descriptions? A: Map keys for cut, copy, and paste (see above). Create macros or messages with the descriptions. Cut and paste to the description field.
  • How do I manage vendors on other planets. A: Select stock room. Click the button for the whole galaxy. You'll see ALL your items on EVERY vendor that didn't sell. Click on sell and the item wil go back on the vendor it was previously listed on.
  • How do I rename a vendor? A: You can't rename a Vendor. You will need to create a new on and transfer your inventory.
  • How can I hire an NPC to bark in a city? A: You Can't. This feature was canceled in Beta.


Known Bugs to be fixed in next big patch:


  • Ad barking and Planet map registration need to be reset after every server reboot (every morning).
  • NPC Vendors Maintenance is bugged at 1 or 0.


Known Bugs:


  • Players can place vendors, surrender Merchant skills, and still retaining the use of the vendors. This undermines those that are merchants, and makes our class a throw away. NO OTHER CLASS IN THE GAME ALLOWS YOU TO RETAIN A SKILL AFTER YOU BACK OUT OF IT!!!
  • Vendors randomly vanish, sometimes returning on server rest, sometime not. This may be tied to the house being on a server boundary. CSRs have fixed a few.
  • Items in the stockroom portion of the vendor vanish at anytime, as little as 15 mins, and as long as 10 days.
  • Vendors do not report that they are nearly out of mants.
  • Humans vendors are all bald.
  • Giving cloths to a vendor that are meant for the opposite gender or wookies, may result in a naked vendor.
  • Emails from sales (Our only real way to track sales) are often never seen.
  • The %TT and so on do not work in the "NON CANNED" barks.
  • Experience per vendor overtime does not accrue on NPC vendors after gaining Eff 2 (Reduced maint rate to zero), unless they are registered for planetary map. Place some droid or terminal vendors with a few items.
  • Failed to create vendor. Your inventory may be full. The volume of the female Aqualishes are bugged such that it takes up more space in your inventory than you have available.
  • All items on Stock Room or Offer disappear after dealing with one. For some reason a category is being changed, so list only shows this empty category. Fix by clicking All.
  • Merchant Signs on some house are not placed correctly.
  • Some are still having problems with Ad Barking dropping after a few times.
  • Pre-patch vendors (9/??/03) will not wear clothes.


Links:


  • Replacing Hiring to Firing Post - A humorous must read
  • Annoying Customers you want to throw in the Sarlacc Pit - More merchant laughs.
  • Obscene names - See merchant can have a sense of humor.


Power Leveling

Suggestions and corrections are always encouraged. This guide is the fruits of all the Merchant Forums posters. Thanks for all the help.

Recommended Path:


  • Novice artisan: Mine or buy a bunch of metal. You can use my survey macro (See Macros at end). Use my Practice Crafting Macro (See Macros at end) to make survey devices.
  • Business 1: Buy a house. Setup a entrance fee of 1 credit for 10 minutes. Change sign to say you will tip those who pay your fee.
  • Business 3: Place up a vendor and sell stuff. I recommend selling items that you can make or buy off a friend. Change sign to reflect what you are selling
  • Business 4: No need to craft, You are now waiting on merchant experience. Note: Experience is buggy(See experience section of Guide)
  • Novice merchant: Remove your vendor and put up 2 NPC vendors.
  • Management Tree: Place another NPC vendor for each level. I used my basement to store empty vendors.
  • Advertising Tree: At 3 start registering your vendors on the planetary map.
  • Hiring Tree: You can have fun with different vendors.
  • Efficiency Tree: If you stop getting experience after taking Eff 2, change some or all your vendors to droids or terminals (expect higher maintenance).
  • Master: Congratz you can now place your silent protocal droid and maybe try another holocron.


Survey Macro: /kneel; /sam; /pause 3; /sit; /pause 30; /ui action toolbarSlot13; (Macro in Shift F1)

Practice Crafting Macro: Macro in Shift F1. Crafting kits in Shift F2–F4. Experiment to find the /sel ## for one of the survey devices.


  • /ui action toolbarSlot13;
  • /selectdraftschematic 80; Need to find correct ##
  • /pause 4; Time to click resources
  • /nextcraftingstage;
  • /nextcraftingstage;
  • /createprototype practice no item;
  • /createprototype practice no item;
  • /pause 3;
  • /ui action toolbarSlot14;
  • /selectdraftschematic 80;
  • /pause 4;
  • /nextcraftingstage;
  • /nextcraftingstage;
  • /createprototype practice no item;
  • /createprototype practice no item;
  • /pause 3;
  • /ui action toolbarSlot15;
  • /selectdraftschematic 80;
  • /pause 4;
  • /nextcraftingstage;
  • /nextcraftingstage;
  • /createprototype practice no item;
  • /createprototype practice no item;
  • /pause 3;
  • /ui action toolbarSlot12; Restart