Droid Cluster Modules (Game Mechanics)
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Game Mechanics - Mechanics Category
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Droid Cluster Modules Experimentation MechanicsI broke this area down into 3 parts for ease of explaining. Each of these modules has two lines of experimentation, 1. Experimental Durability
Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components Items affected by these are: 1. Combat-Capable Socket Cluster
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