Droid Cluster Modules (Game Mechanics)
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Game Mechanics - Mechanics Category
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Droid Cluster Modules Experimentation MechanicsItems Affected1. Combat-Capable Socket Cluster
Experimentation LinesI broke this area down into 3 parts for ease of explaining. Each of these modules has two lines of experimentation, 1. Experimental Durability
Personally, I tend to avoid experimenting on hand crafted components and use the above mentioned 3 step macro to craft a few parts. When I create factory runs on these modules, I will experiment on the part until it has a Mechanism Quality rating of 0 or slightly higher. I suggest that you use Bulk resources when producing all components
Item Attributes AffectedStructure Maintenance Rating Attribute that appears on both General Droid Module Socket and Combat Capable Socket Clusters. This attribute appears to be an innate feature to these items, however it does not transfer over into the final droid deed unless a Droid Structure Maintenance Module is added to them.
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