Ship Armor Crafting (Game Mechanics)

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Revision as of 17:38, 8 May 2008 by Ready (Talk | contribs) (Experimentation Lines)

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Game Mechanics - Mechanics Category

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Ship Armor Crafting Experimentation Mechanics

Items Affected

1. Mark I Durasteel Plating
2. Mark II Durasteel Plating
3. Mark III Durasteel Plating
4. Mark IV Durasteel Plating
5. Mark V Durasteel Plating

Experimentation Lines

These items have 3 lines of experimentation available.


1. Experimental Armor Hitpoints


2. Experimental Hitpoints


3. Experimental Mass



The Experimental Armor Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Armor attribute on these items.


The Experimental Hitpoints line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will increase the Hitpoints attribute on these items.



The Experimental Mass line depends on 25% HR 25% OQ and 50% UT. Experimentation on this line will decrease the Mass attribute on these items.

Item Attributes

Source References

Source Source in Context