MSCO06
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Revision as of 19:36, 23 March 2007 by Schmunzel (Talk | contribs) (New page: __NOTOC__ {|align="center" |- ||{{CREOArchitectureNAV}} |- |} <br> {| border="0" width="90%" cellpadding=6 |- |valign=top| ===BaseLine Struct=== ---- <pre> SHORT: ObjOpperandCount INT: ...)
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BaseLine StructSHORT: ObjOpperandCount INT: ?? INT: CombatDefenderListSize INT: UpdateCounter { LONG: DefenderID } SHORT: DifficultyCon ASTRING: CurrentAnimation ASTRING: MoodAnimation LONG: WeaponID LONG: GroupID LONG: InviteSenderID LONG: InviteCounter(Incremental) INT: GuildID LONG: TargetID BYTE: MoodID INT: ??(UnknownPurpose,Set with Entertainer) INT: PerformanceID INT: CurrentHAMListSize INT: UpdateCounter { INT: CurrentHAMValue } INT: MaxHAMListSize INT: UpdateCounter { INT: MaxHAMValue } INT: EquiptmentListSize INT: UpdateCounter { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } ASTRING: SetObjectTemplateString BYTE: ?? Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ??(unknown purpose) 01: INT: CombatDefenderListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) LONG: DefenderID 01:(add) LONG: DefenderID } } 02: SHORT: DifficultyCon 03: A_STRING: CurrentAnimation 04: A_STRING: MoodAnimation 05: LONG: WeaponID 06: LONG: GroupID 07: LONG: InviteSenderID LONG: InviteCounter(incremental) 08: INT: GuildID 09: LONG: TargetID 0A: BYTE: MoodID 0B: INT: ??(unknown purpose, set with entertainer) 0C: INT: PerformanceID 0D: INT: CurrentHAMListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: CurrentHAMBar INT: CurrentHAMValue 02: SHORT: CurrentHAMBar INT: CurrentHAMValue 03: SHORT: ListSize { INT: CurrentHAMValue } } } 0E: INT: MaxHAMListSize INT: UpdateCounter { BYTE: SubType { 00: SHORT: ?? 01: SHORT: MaxHAMBar INT: MaxHAMValue 02: SHORT: MaxHAMBar INT: MaxHAMValue 03: SHORT: ListSize { INT: MaxHAMValue } } } 0F: ASTRING: SetObjectTemplateString 10: BYTE: ?? } |
Variable DescriptionsObj_OperandCount = 16
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