GuildRequestMessage

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Revision as of 14:54, 4 April 2007 by Meanmon13 (Talk | contribs) (New page: __NOTOC__ {| border="0" width="90%" cellpadding=6 |- |valign=top| ===Struct=== ---- {| class="wikitable" |- |{{short}}|'''Operand_Count''' |- |{{int}}|'''Opcode''' |- |{{long}}|'''Object...)

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Struct


SHORT Operand_Count
INT Opcode
LONG ObjectID

Variable Descriptions


Opperand_Count = 2

Opcode = 81EB4EF7


  • ObjectID:
ObjectID of the character that you are requesting info from.


Tags


S→C This packet originates on the server.

100% This packet has been completely reversed.


Sample Packet

 02 00  //'WORLDUPDATE 
 F7 4E EB 81  //'GuildRequestMessage 
 19 00 00 00 00 00 00 00 //'Player ID