GRUP03
From SWGANH Wiki
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BaseLine StructSHORT: ObjectOpperandCount FLOAT: Complexity ASTRING: STFFile INT: ?? ASTRING: DefaultName USTRING: CustomName INT: Volume Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: FLOAT: ?? 01: A_STRING: NameSTF INT: ?? A_STRING: Name 02: U_STRING: CustomName 03: INT: Volume 04: INT: GuildIDListSize INT: UpdateCount { BYTE: SubType { 00:(remove) ASTRING: GuildID/Name 01:(add) ASTRING: GuildID/Name 02:(clearall) } } } |
Variable DescriptionsObj_OperandCount = 4
Tags
NotesSTFFile = "string_id_table" for Groups, there is no default name. This is the default base OBJECT that gets inherited into Group, nothing more is added. |