Insurance 4 (Source)

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Festus - You are not the only one confused about decay - but hopefully between you me and the rest of the community we can figure this out. I only played for a few hours last night so I cannot answer all your questions but here is what I do know:

How decay is supposed to work:


  • 5% on death with no insurance
  • 1% on death with insurance
  • No decay on incapacitation


I can say that the 5% part is working as I made the mistake of running into the wilds before hitting the insurance terminal. Silly me. Also, anything on your person will be hit by the decay. It does not have to be equiped - I had some things in my backpack and confirmed they did decay when I cloned.

Thing that will decay (under this system) and/or Can be insured


  • Armor
  • Tools - both survey and crafting
  • Clothing


Things that will NOT decay under this system and/or has a seperate method of decay


  • Weapons
  • Resources
  • Consumables - stimms, spices
  • Deeds
  • Misc objects - data disks, broken dapatads, etc.


You can confirm what items are currently insured by checking your inventory. Anything currently covered by insurance will have an orange 'i' in the corner. Also insurance is incredibly cheap now. I insured everything I could under the new system and it cost under 5000Cr. Mind you, I do not have a full set of armor but I do have every tool under the sun (I am a master artisan). Did not check what individual pieces go for.