Incapacitation (Game Mechanics)

From SWGANH Wiki
Revision as of 21:34, 9 February 2009 by Ready (Talk | contribs) (Game Mechanics)

Jump to: navigation, search




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

0% This document has not been started.

Mechanics This document is about game mechanics.

Game Mechanics

Incapacitation Messages




Incapacitation

Incapacitation is the state that players are placed in when any of their ham bar's reaches a value of 0. When a player's ham bar reaches 0 they are effectively knocked out of action for a period of time and are unable to perform and commands that use their character's abilities. The incapacitation timer appears to be determined based on the regeneration rate of a player compared to the amount of damage they have taken. As as an example, a player who is at 1 health before being hit for a hit that does 100 damage will now have -100 health following being hit. The player is now incapacitated and their re-capacitation timer will be the duration that it takes for them to regenerate back to 1 health point from -100 using their character's current secondary stats for regeneration.

Note: As of publish 13, soe reduced incapacitation times by 50% so this implies that the current incapacitation time as of 14 is based off of the character's stat regen duration divided by 2.


While incapacitated, a player can be deathblowed by a mob or player, meaning actually killed and forced to clone. A player may also die due to incapacitation if they become incapacitated 3 times within a period of 10 minutes.



There are various niche rules that apply to incapacitated players, which are as follows:

  • 1. Dots (fire, poison & disease) cannot incapacitate the target. If a given dot pulse would reduce the target to less than one, the pool is instead taken down to 1.
  • 2. Players cannot incapacitate themselves with the effects from their own abilities (tka power boost, wookiee roar, specials, etc). If they lack the amount in a stat to use the ability then they are simply denied the use of the ability until they have enough to use it.
  • 3. Buffs and debuff effects (including foods and spices) are not supposed to incapacitate players once their effects wear off.

Source References

Source Source in Context