Area Combo (Attack)

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Revision as of 07:31, 20 February 2009 by Ready (Talk | contribs) (Game Mechanics)

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Game Mechanics - Mechanics Category

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This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.


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