Dot Defenses (Game Mechanics)

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Game Mechanics

Application Chance Reduction

One function of Dot defenses is to make a roll against the potency attribute of a dot attack to see if a dot is applied. Each dot ability or item then has an inherent chance to succeed upon a successful roll. Currently all these defenses have a 95% cap. In other words, no matter how high your dot defenses there is always a 5% chance that a succesful dot attempt will be applied. When a successful dot attempt is made, there is then a percent chance based on the skill for it to work. For example Combat Medic Disease Pack with 200 potency has percentage chance to Disease should the attack pass the target's disease resistance modifier check.


Absorption

A second function of Dot Defenses are to reduce the amount of damage done and the duration of certain types of Dot effects through an absorption process. This appears to work by reducing the initial dot tick damage and duration value by the percentage of resistance on the player. Skill attachments (with the exception of fire resistance) do not have innate absorption associated with their defense checks.


Note: There is no known formula for calculating any aspect of dot defense.


To complicate matters a bit, dot resists also go through a tier process in which certain sources of dot defenses will not stack with other forms. Each source of resist makes a separate check .



Dot Defense Modifiers:

  • Bleed Resistance
  • Fire Resistance
  • Disease resistance
  • Poison Resistance


Abilities that Add to Dot defense Modifiers

  • Force Resist Bleeding - Adds +25 to Bleed resistance & +25 Bleed absorption
  • Force Resist Disease - Adds +25 to Disease resistance & +25 Disease absorption
  • Force Resist Poison - Adds +25 to Poison resistance & +25 Disease absorption


Food That Add to Dot Defense Modifiers



Skill Attachment Bonuses to Dot Defense Modifiers



Also note that Resistances attachments such as Bleed Resistance, Poison Resistance, Disease Resistance and Fire Resistance do not stack on top of other resistances, such as the Force Resist Bleeding, Force Resist Disease, Force Resist Poison or the Doctor Resistance buffs. They make separate checks from Force Resist State ability and Doctor Resist Buffs.


  • Bleed Resistance
  • Fire Resistance
  • Disease resistance
  • Poison Resistance

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